ld007 发表于 2008-3-27 00:52

关于技能与必杀、反击的关系

认为技能与必杀率、反击率无关的请来看看以下的数据

分别在3种不同的技能力的情况下各攻击100次血蝙蝠以及被血蝙蝠攻击100次,共600次测试

技能100的情况下
16次必杀,必杀率16%
23次反击,反击率23%

技能255的情况下
38次必杀,必杀率38%
70次反击,反击率70%

技能474的情况下(上限+亚纽西奥+灵铠+灵盾+幸运戒指+倍能)
68次必杀,必杀率68%
100次反击,反击率等于或大于100%

技能与命中、回避、必杀以及反击有关,这是我们长期游戏的心得...
只不过说,在技能相差不大的情况下不明显而已

此外还统计了一些别的数据
技能100的时候经常被打中(约40%),但即使是技能474也会被打中8次
而技能只需40~50就能保证打中血蝙蝠了
也就是说有绝对的命中但似乎没有绝对的回避

另外,技能100的时候被必杀2次,474时没被必杀过,但后者由于只有8次被打中(次数太少),那么到底有没有绝对的必杀回避还不能定论
至于必杀,这次最高的只有68%,我估计是没有办法达到100%了(僵直除外)...用蜗牛作为测试对象也许有机会 = =

反击方面,从技能474的测试结果得知应该有绝对的反击
至于被反击,在技能255和474这200次主动攻击中没有被反击过,基本上可定论有绝对不发生反击的可能

[ 本帖最后由 ld007 于 2008-3-27 13:26 编辑 ]

sevenny 发表于 2008-3-27 01:25

这个我也有体会。这样的设计还是比较合理的。反击率大于必杀率,合理。因为必杀还是比较可怕的:057:
非常感谢ld007辛苦的测试。
我感觉技能还与平均伤害有关,因为我用102亚宾+名剑,而雅契儿+战槌,但是总感觉亚宾的输出要高一些,我亚宾32武术,雅契儿29武术。

qinshaoyou20 发表于 2008-3-28 09:38

非常感谢LD007的测试结论;
技能对反击的影响真是非常大啊,我想起来了,每次亚宾拿了圣剑后都狂反击,我还以为是圣剑的特殊效果呢:em04:
我决定下次练一个技能超高的罗蒂斯,想充分利用反击还是远程比较爽.......

kayeral 发表于 2009-9-4 02:54

I came up with an assumption of the formula for the 反击率 &必杀率 after reading your analysis.
Assume that the 血蝙蝠's 技能 is 38.
反击率
(100-38)* .33=20.46 (20%)
(255-38)* .33=71.61 (72%)
(474-38)* .33=143.88 (100%)

必杀率
((100-38)*.33)/2=10.23 (10%)
((255-38)*.33)/2=35.81 (36%)
((474-38)*.33)/2=71.94 (72%)

I have another assumption on 必杀率:which is (100-38)* .25 =15.5 (16%), but this doesn't work when the number on 474.

ld007 发表于 2009-9-4 20:12

本帖最后由 ld007 于 2009-9-4 20:25 编辑

4# kayeral

这个公式也许是对的,至少比较靠谱
至于我的测试结果,可能会有不少误差,因为RP问题...
不过你数学真好,血蝙蝠的技能为38是如何assume出来的?

kayeral 发表于 2009-9-4 21:22

I read about the formulas about Super Robot Wars & SD GGeneration on how they came up with there numbers, they use similar but more complex formulas.

血蝙蝠的技能为38 is just a guess, i had made the assumption of 40 and 35, then put them into the formula, 38 seems closer(guess).
Also, I read that between 技能 40-50 could hit most likely 100%. When my character at 技能 36 I had some missed hits(guess). I think it above 36 and below 40s.
i think it "might" have an exact number when you hack the 血蝙蝠's statues during battle.(i can't because i play this game in an absolute DOS mode.

ld007 发表于 2009-9-11 11:38

“i think it "might" have an exact number when you hack the 血蝙蝠's statues during battle.(i can't because i play this game in an absolute DOS mode.”

hack the 血蝙蝠's statues是什么意思?

kayeral 发表于 2009-9-12 00:22

i think by tracking the differences of it's blood.
track initial hp 90, then another hp 50(or whatever)
i think 血蝙蝠 HP, attack, defense...... are locating on the same page of code.
if you can find it's HP then i think other numbers are near it on the same page.
i never try it, it's based on my knowledge.

ld007 发表于 2009-9-12 00:34

if you can find it's HP then i think other numbers are near it on the same page
这个我有点明白了,我用金山游侠就可以试试看~~

nwcupg 发表于 2009-12-13 13:29

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