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发表于 2009-11-22 23:45
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原文
Date: Thu, 29 Oct 1998 02:04:26 +0100
From: Clemens Franke <clefranke@metronet.de>
THE KING OF FIGHTERS`98-THE SLUGFEST - RB2 TERRY BOGARD CHARACTER GUIDE
Author: Clemens Franke
------------ "Wubba, wubba. I'm in the pink
Introduction today, boy!"-Fatal Fury Special
------------
Welcome to my faq concerning the Real Bout 2 Version of Terry Bogard. I hope
I don't make too many mistakes, cause this is the first time that I write a
guide. Anyway, with this guide I try to help you to get even more out of this
classic character, who is very strong in KoF '98, but not scrubby like in KoF
'97. The interesting thing in KoF′98 is that you can choose between two
versions of Terry: the normal one, where he has all the moves from KoF '97,
and the so-called RB2 version where he has all the moves he has in, you guess
it, Real Bout 2, what means that he has his new special attack, the Fire Kick,
but only one DM.
This guide is only about the RB2 Terry, but I've also released a guide which
is based on this one about the normal Terry. I don't want to put both into
one guide, cause I think it would end up in confusion of me and the reader
(that's you!).
-------------------------
In case you don't know...
-------------------------
...the only way to access RB2 Terry is to go in the character select screen
to Terry and HOLD start while confirming.
----------
Mail me!!!
----------
If you have any suggestions, corrections or something to contribute feel free
to e-mail me at clefranke@metronet.de. Of course you will be credited.
----------------
Revision History
----------------
Ver. 0.007 - 27.9.98 /1.00 a.m. - Totally incomplete, unreleased, send only
to Shingo for correction purposes.
Ver. 0.75 - 27.9.98 /6.00 p.m. - Descriptions of command attacks/special
moves added, miscellaneous section added,
credits added. Many corrections.
Ver. 0.76 - 27.9.98 /7.45 p.m. - Figured out the right text format. My
mistake. Aaargh.
Ver. 0.9 - 22.10.98/4.00 p.m. - Added strategy, about me, about Terry and
recommended combos sections and made some
changes. I′m not too satisfied with the
strategy section, more to come.
-------- "Ha, ha, ha...sorry but I'm
About me no push over."-Fatal Fury 2
--------
Well, to make a long story short, I am a Terry player as long I can think.
Na, not this long, but since I play fighting games. Everything started as I
bought a Super Nintendo with StreetFighter 2 Turbo. For a videogame it had a
depth that I've never encountered before. So I started to buy more fighting
games, beginning with Art of Fighting, then Fatal Fury 2 and World Heroes. I
realized that there is a better way to play these games then on the SNES: on
a Neo Geo. But it was way to expensive, but one day I've played Art of
Fighting 2 at an arcade, and my only thought was: I WANT A NEO GEO!!! In the
january of '95 I finally had enough money to buy one, of course with Art of
Fighting 2. After that Fatal Fury Special, and I started to buy the most new
Neo Geo fighting game carts that were released. Now I own, besides others,
all Fatal Fury, Art of Fighting and King of Fighters carts. My favorites are
the FF and AoF games, I see KoF only as addition to these two series, but
don′t get me wrong, the KoF series is also one of the best fighting game
series ever, but in my opinion not so unique like FF and AoF. The KoF games
match the lack of uniqueness with its depth, they have without a doubt the
highest replay-value in the genre of the one-on-one fighting games.
In all FF and KoF games Terry was my favorite character. Why Hard to
explain. Maybe because he was in many games the best...no, I think I like him
cause he's not so complicated. I don′t like it when I have to practice too
much. He is in my opinion a very interesting character, he is more a normal
guy that you could meet one day, not like many fighting game characters who
are cops, gangster bosses, psychopaths, murderers and so on.
Some months ago I bought my computer and started to write some guides, a bit
more work but also more fun than I thought. I′m not finished yet, much more
to come.
More games with Terry, Andy and Joe will come...Real Bout Fatal Fury 64 is
already announced, I look forward to it, and King of Fighters '99 will come
for sure.
Have fun
The author
----------- "You'll never defeat me with
About Terry guts only."-Fatal Fury 2
-----------
He is together with his younger brother Andy and his good old friend Joe the
icon of the Fatal Fury series, which means these three guys are for the FF
series what Ryu and Ken are for Street Fighter and Haohmaru and Genjuro for
Samurai Shodown.
He participated in all seven Fatal Fury and five King of Fighters games that
were released so far. In the first FF he revenged his father Jeff who was
killed by the underworld ruler Geese Howard. Terry kicked him down a
skyscraper, so in Fatal Fury 2 Geese was not in the game cause it was thought
he was dead. But in Fatal Fury Special he returned. To make it short, Geese
resurrected two times, cause in Real Bout Fatal Fury he was knocked down the
Geese Tower again.
Anyway, Terry, Andy and Joe received invitations to every King of Fighters
Tournament. They entered every time after fun-loving Joe persuaded Andy and
Terry. It is rumored that Terry is a couple with Blue Mary.
Terry was in many games he participated in one of the best, but in KoF '98 he
is in my opinion very balanced. If you compare him with KoF '97 he has been
tuned down A LOT.
While the RB2 version has some better combos the normal version is easier to
play, cause his anti-air move Rising Tackle doesn′t need to be charged and he
has an additional DM/SDM.
I prefer the RB2 version, cause his Fire Kick is in my opinion a very cool
looking move which can also be followed up with a Rising Tackle after some
practice, what makes him more damaging. I recommend to experiment with both
versions, then you can decide which one is better for you.
------------------------------------------
If Terry is my favorite character, who the
hell am I and what the heck am I doing
------------------------------------------
- You are easy-combo addicted. Played too much Killer Instinct, eh
- You are a Fatal Fury freak.
- You seem to have no problem with ghosts or undead people, cause you are
fighting at least once a year against one.
- You don't walk to the other side of the street, you jump or roll.
- You can't await the next Fatal Fury game but you want to beat more
opponents with Terry.
- Every second word you say is "okay!".
- Your favorite animals are little monkeys.
-------------------------------------------------------------------
If Terry is not my favorite character, why should I use him either
-------------------------------------------------------------------
- As Robert said "Guys with the cooler hair always win".
- It's the 12th game he appears in. No one except Terry, Andy and Joe have
trained so intensively, so he simply MUST be the best.
- He is extremely easy to play. What, you are a Iori player You think Iori
is easy to play Then give it a shot with Terry. Even an idiot like Iori
could play Terry.
--------------------------------------------------
Why should I prefer RB2 Terry, not the normal one
--------------------------------------------------
- You think you are strong enough to beat your opponents with only one DM.
- He has lost his Power Charge. This fact prevents you from being scrubby.
- You think Real Bout 2 is a bit better than KoF '98.
- He has his Fire Kick from RB2, so you can use the same combos like in RB2.
----------
Some Notes
----------
- This guide is for people who have some experiences with KoF '98 or '97. If
you are a beginner or want general information about KoF you should take a
look into the various beginner faqs or into a movelist which can be found
at http://www.gamefaqs.com./
- I only use the advanced mode. I see no advantage in the extra mode, cause
Terry is a combo-character and with the forward hop in the extra mode it is
hard to get close to the opponent. He also builds his power gauge fast
enough up in the advanced mode cause he is a character who needs to attack
all the time and uses special moves as often it is possible.
Drop me an e-mail if you have tips for the extra mode.
---------
Shortcuts
---------
A list of the shortcuts for directions and moves that are used in this guide:
up - up (you expected that, right )
dwn - down
fwd - forward
bkw - backward
qcf - quarter circle forward (dwn, dwnfwd, fwd)
qcb - quarter circle backward (dwn, dwnbkw, bkw)
hcf - half circle forward (bkw, bkwdwn, dwn, dwnfwd, fwd)
hcb - half circle backward (fwd, fwddwn, dwn, dwnbkw, bwd)
A - A button, light punch
B - B button, light kick
C - C button, heavy punch
D - D button, heavy kick
/ - if, for example, A/C is indicated, push the A or the C button |
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