- UID
- 9
- 阅读权限
- 80
- 精华
- 魅力
-
- 信用
-
- 注册时间
- 2007-2-22
- 在线时间
- 小时
- 最后登录
- 1970-1-1
|
楼主 |
发表于 2010-10-22 09:37
|
显示全部楼层
Probably by now every Devil May Cry fan has come down on one side or the other regarding Dante's redesign in Ninja Theory's reboot, simply titled DMC. What they may not have been aware of, though, was that as far as Capcom was concerned, the controversy -- to quote The Joker -- was all part of the plan.
"I will argue that any changes will bring about a knee-jerk reaction from fans," said Christian Svensson, Capcom VP of strategic planning and business development, to IGN. "We know that; we knew that going into it. To be fair, I think some of the strategy here was to create that discussion and dialogue, and I think it drastically raises the visibility of the title versus if we had just done another Dante."
So in other words, the idea was to deliberately piss some fans off at least a little bit and get message boards shining visibility all over this thing. Which, it must be said, is looking a lot like "Mission Accomplished" at this point. And if you're among those still holding out hope that the design might be altered a bit before the game is released, you might as well give it up, as Svensson suggested it's just about final.
"The original concepts that came back for Dante were actually extremely close to the Dante everyone knows and loves," Svensson said. "The feedback that came back from [Keiji] Inafune and [Hideaki] Itsuno was, 'No guys, this needs to be completely different, we need you to go much further and be much more creative.' And literally dozens of potential iterations later became what we as a team felt comfortable and actually happy with."
DMC won't be out until some time next year. |
|